Overview
Eriamis is a world where magic is structured, measured, and contested. Individuals awaken to a Class — a set of abilities tied to their innate nature — and progress through a rank system that governs the balance of power between ordinary people, adventurers, and the great noble houses. **The Rank System** runs from Unranked through at least Rank-Five, with exponential power gaps between each tier. Dungeons appear throughout the land, suppressing higher-ranked individuals within their boundaries and serving as both threats and proving grounds. **Major Factions:** - The **Adventurer's Guild** — an independent organization with branches in major cities, operating outside noble jurisdiction - The **Academy of Magic** — an educational institution in Glimmwell that trains mages and ranks adventurers - **Noble Houses** — Nobelle, Maruk, Brimstone, Altwood, Decker, Frey, Loux, Trelix, and others, wielding political and military power **The Conflict:** The Aramar Kingdom and Sundar Empire are in active war. The Sundar Empire's recent conquest of Elanar and the resulting refugee crisis shape the lives of nearly every major character in the series.
Regions
Aramar Kingdom
The primary kingdom in Eriamis, home to the Glimmwell Academy of Magic, the Adventurer's Guild, and most of the central characters in the series.
The Aramar Kingdom spans a vast territory featuring major cities such as Glimmwell — the central hub for adventurers and magic practitioners — and Port Hope, a vital trade port. Noble houses wield significant influence alongside the independent Adventurer's Guild and the Academy of Magic. The kingdom is locked in an ongoing conflict with the neighboring Sundar Empire. Notable locations within the Kingdom include: - **Glimmwell** — the largest city hub, home to the Academy of Magic, multiple Guild branches, and noble estates - **Port Hope** — a major trade city with its own Guild branch and noble presence - **Riversprings** — a farming village that becomes the site of a coordinated monster attack - **Oakwood, Stonard, Danton** — smaller settlements throughout the realm
Sundar Empire
The rival empire in Eriamis and the primary antagonist nation in the series. Home to House Maruk and powerful military noble families engaged in active war against the Aramar Kingdom.
The Sundar Empire is a militaristic nation organized around powerful noble houses, with the military aristocracy holding central authority. It is engaged in active war against the Aramar Kingdom, having already conquered the city of Elanar — enslaving many of its inhabitants — approximately six months before the main story begins. Notable locations: - **Blemminton** — a frontier city serving as a gateway between the Empire and the Aramar Kingdom - **Mountain Cave** — a Rank-One dungeon connecting the two nations, a critical crossing point - **Elanar** — a conquered city, its fall the catalyst for many characters' circumstances
Characters
- Neo Voidstrider
A young man from a manaless world transported to Eriamis, wielding the rare Runemaker class. As the last of the Voidstrider lineage, he rises from Unranked to Rank-Two while uncovering a mysterious family heritage.
- Gigel Nobelle
A Rank-One Naturewarden from House Nobelle who escaped slavery in the Sundar Empire. She becomes Neo's romantic partner and a core pillar of the adventuring party.
- Cliff Decker
A Rank-Two warrior from House Decker and party leader. Though he considers himself the weakest of his brothers, his integrity and fairness earn him the unwavering trust of his team.
- Silvia Frey
A white-haired Rank-Two Ice Shaper from House Frey. Poisoned and kidnapped by Cain Altwood, her resilience cements her place as an essential member of the adventuring party.
- Keira Marsh
A red-haired Rank-Two Pyromancer and core member of the adventuring party. Sharp, sarcastic, and deeply reliable, she balances the team's camaraderie with genuine firepower.
- Robert Spencer
The gruff and formidable Guild Master of the Glimmwell Adventurer's Guild branch. A war veteran whose destructive potential led enemy nations to designate him a natural disaster.
- Edgar Brimstone
A ginger-haired professor at the Glimmwell Academy of Magic and the finest blacksmith in the city. He oversees combat assessments with exacting standards and is uncle to Artix Brimstone.
- Artix Brimstone
A short, stocky Rank-Two blacksmith and adventurer from House Brimstone. He leads dungeon exploration parties with fair authority and is learning his craft under his uncle Edgar.
- Cain Altwood
The spoiled and vindictive younger son of Duke Marcus Altwood. He uses his family's wealth and influence to pursue vendettas against Neo and his companions through poison, kidnapping, and legal schemes.
- Melissa Altwood
The Duke's daughter from his first wife — a mysterious and highly capable shapeshifter who intercepts Neo's party with knowledge of his abilities and an agenda entirely her own.
- Ajax Sealridge
A Rank-Two warrior and team leader who assists in dungeon clearing expeditions organized through the Glimmwell Academy of Magic.
- Ohm Maruk
A ruthless Rank-Four military Commander in the Sundar Empire. The death of his niece Rova at Neo's hands sets him on a course of vengeance that sends his son Trovus to pursue the Voidstrider.
- Rova Maruk
A Rank-One Naturewarden from House Maruk who crossed worlds to retrieve Neo Voidstrider. Her death at his hands sets the entire Maruk family vendetta in motion.
- Lukeo Maruk
An arrogant and high-ranking member of House Maruk who confronts Neo's party at the Crab Beach dungeon break. He regards those of lower rank as beneath his acknowledgment.
- Trovus Maruk
A Rank-Two warrior and son of Ohm Maruk who pursues Neo to Blemminton to avenge his sister Rova's death. He meets his end confronting Neo in the Mountain Cave dungeon.
- Orban Majur
A Rank-Two mage and healer who joins Artix Brimstone's dungeon exploration team. Initially dismissive of Neo due to social allegiances, he comes to recognize Neo's combat capability.
- Ayran Loux
The arrogant younger son of House Loux who harasses Gigel in Port Hope and is swiftly defeated in a duel by Neo. He is later used as a political pawn and killed by his own brother Mael.
- Mael Loux
A Rank-Five warrior from House Loux with fearsome power and precise political intelligence. He orchestrates a complex scheme to purge corruption from his family while recognizing Neo as someone worth watching.
- Rowena Windcaller
The efficient and powerful Guild Master of the Port Hope Adventurer's Guild branch. She expertly navigates crises — from dungeon breaks to noble conflicts — and ensures fair treatment for adventurers under her care.
- Trix Nortega
A Rank-Two spearwoman who leads the local defense of Riversprings village against coordinated monster attacks. Initially cautious of outsiders, she becomes a capable ally to Neo's party.